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Showing posts with label iPad. Show all posts
Showing posts with label iPad. Show all posts

Saturday, April 21, 2012

Apple Defends 4G Label on Australian iPad


Responding to accusations that the new 4G-capable iPad is misleading because it doesn’t connect to high-speed LTEnetworks in Australia, Apple shot back that the iPad is still 4G even if it can’t do LTE Down Under.
A government agency, the Australian Competition and Consumer Commission, accused Apple last month of misleading customers with its marketing material surrounding the new iPad, which claims the iPad is “Wi-Fi + 4G.” Since Australian 4G LTE networks operate on frequencies incompatible with the American networks the new iPad was designed to use, the iPad isn’t really 4G, the commission argues.
But in a federal court filing reported by The Australian, Apple says that doesn’t matter. Since the iPad canconnect to the HSPA+ networks that are available in Australia, it’s still technically 4G. While HSPA+ speeds aren’t nearly as fast as LTE, they’re still faster than 3G networks, and technically fall into the broad standard of 4G set by the International Telecommunication Union.
4G iPadHere’s the rub: Australia’s wireless carriers market their HSPA+ networks as “3G” not “4G,” even though they’re technically allowed to. This is in contrast to U.S. carriers like AT&T and T-Mobile, who label their HSPA+ networks 4G.
Earlier this year, Apple even updated the network icon on the AT&T version of the iPhone 4S, changing it from “3G” to “4G,” to represent the faster connection. The move received widespread criticism. Beyond the fundamental issue of whether or not HSPA+ is really 4G, many said Apple was misleading customers that their phones were suddenly faster, when in fact only the icon had changed.
Notably, the new iPad only displays an “LTE” icon when it’s connected to an LTE network. Presumably, if you bought a Wi-Fi + 4G iPad in Australia, you would never see the indicator.
Apple also recently updated its Australian website to make clear that the Wi-Fi + 4G iPad will not connect to LTE (or WiMax, another 4G technology) in Australia. Visitors checking out the specs of the tablet or trying to buy it see these disclaimers:

iPad-4G-disclaimers-640

What do you think should happen here? Should Apple back off and just market the iPad as “3G” in Australia, or is the government agency being too strict about the “4G” label? Sound off in the comments.

Reference: http://on.mash.to/It9bQ6

How Green Is Your iPad? [INFOGRAPHIC]


It can be difficult to put in perspective the environmental impact of our electronics. Many factors contribute to a device’s greenery (or lack thereof). Let’s see how the iPad measures up.
The infographic below, created by Sortable.com, breaks down the environmental footprint of the new iPad. The data is based on research compiled by the company.
Specifically, the CO2 emissions from one iPad equal the CO2 output of a 515-mile drive. And the new iPad is responsible for more CO2 emissions than its older brothers: The new iPad emits 180 kg of CO2, compared to 130 kg and 105 kg of CO2 for the original iPad and the iPad 2, respectively. When you average out the emissions from all 55 million iPads sold (7,590,000 kg CO2), it equals the emissions of 1.2 million cars in one year.
As depressing as those statistics may be, there are bright (green) spots on the horizon for Apple. The Cupertino giant is in the process of building a 100-acre solar facility to house its energy-hungry data center. The company anticipates that the plant will offset a significant portion of energy expenditure currently needed to run Apple servers.
Apple has also implemented recycling programs in 95% of the countries where Apple products are sold. Do you participate in device recycling? Have you accounted for your devices’ carbon footprints? Why or why not?

Click the LINK to open the infograph (Zoom the picture for clarity) 

Reference: http://on.mash.to/HWHMEt

5 Ways to Create Stunning iPad Applications


ipad-apple-home-600The iPad has been on the market for two years now. With a second milestone of 200,000 iPad applications on the App Store nearing, there’s no better time than now to reassess how to approach the UX of iPad applications.
Some of the ideas in this article are relevant to all tablets, not just the iPad. But in consideration of the tremendous success of the iPad (73% of all tablet sales last year), it does warrant specific attention and focus. So, without further ado, here are five interface guidelines to (re)consider when approaching the UX and design of iPad applications.

1. Retiring the Tab Bar



Apple App StoreApple Alarm Screen













When it comes to the iPad, tab bars are simply passĂ©;. Leftover from the task-driven, “get in get out” mentality of the smartphone, tab bars aren’t needed on a “lean-back” device like the iPad. In other words, the more relaxed mode of use of iPads means there’s no hurry to quickly change views by having all navigation options front and center, which is what tab bars are meant to do. Unlike an iPhone app, people immerse themselves in iPad applications for longer periods of time and with a more relaxed mindset.
Tab bars are also less usable on a larger screen. They aren’t reachable with thumbs and require a change in hand position. Visually they’re eyesores, and from a layout perspective they often take up precious real estate. More elegant alternatives to the tab bar include slide-out (see Facebook), gesture-based (see Paper), or content-driven (see USA Today) navigation. Beyond being more usable and aesthetically pleasing, an added benefit of these options is that they are particularly complementary to the crisp new Retina displays on the iPad 3. Short version: Just say no to tab bars.

2. Stop Pinching Me


Gestures are one reason why touch devices are special. They make apps feel personal, fun, and intuitive. Unfortunately, they also can lead to frustration when conventions aren’t followed or if non-standard gestures aren’t kept consistent in the app itself. Gesture consistency is a general mobile problem that’s more evident on the iPad, where additional gestures are available such as multi-finger taps, pinches, and swipes.
When working with gestures on the iPad:
  1. Remember that one hand will usually remain on the device.
  2. Introduce non-standard gestures through onboarding and first-time walkthroughs.
  3. Consider reinforcing non-standard gestures through visuals or animations either the first several times they are used, or every time.
  4. Be aware of iOS-level gestures, including the four-finger swipe up, five-finger swipe left or right, and five-finger pinch, so the app’s gestures do not compete or conflict with iOS.

3. Over-Heightened Realism


Heightened realism and skeuomorphic design became more popular with the introduction of the iPad, which in turn influenced applications on Macs (e.g., iCal). In it’s Human Interface Guidelines, Apple writes, “When virtual objects and actions in an application are metaphors for objects and actions in the real world, users quickly grasp how to use the app.” It sounds great in theory, but doesn’t work well in practice.
The first issue with this approach is that a UX designer’s perception and usage of a real-world object may not be the same as users. Secondly, unless all aspects of the physical object are translated, the metaphor can break, leading to unexpected behaviors in the application.
These problems can be seen even in Apple’s own apps, such as Notes on the iPad. Notes visually resembles a traditional notepad, but its pages cannot be flipped. To start a new page, one must tap the “+” button, and the sidebar or a popover is used to navigate between each note. Ultimately, it’s not clear which parts of the interface are supposed to function like an application and which like a real a notebook.
Due to these kinds of problems, when it comes to skeuomorphic design or heightened realism, the general recommendation is to avoid them. In the not too distant future, application interfaces are going to be the more common and known interaction models. So there’s no need for the UX of iPad applications to be hampered by old, aging, or historical metaphors.

4. Split (Headache) Views


While not a holdover from the iPhone, split views come from the first days of the iPad, resulting in their over-used as a primary landscape view and way to navigate an application.
The classic example of the split view (which also helped popularize it) is Mail on the iPad. The split view is typically represented with a smaller master pane on the left that aides in navigation, along with a larger detail pane on the right, which focuses on displaying content. The split view is so prevalent on Apple’s own iPad applications (it appears in Mail, Notes, Messages, Reminders, and Settings) that it almost feels like the default view for the iPad when in landscape orientation.
The major shortcoming of the split view is it creates a busy and unfocused screen. That’s not a big deal in the Settings application, but in Mail, where every email that must be responded to, filed, or deleted is always a tap away, users shouldn’t have to rotate into portrait to get a more focused mode.
The split view isn’t going anywhere just yet though, so here are some takeaways:
  1. Don’t simply default to using a split view when designing landscape views on the iPad.
  2. Although it’s not recommended by Apple yet, consider an option to hide the master pane when using a split view. A more daring approach would be to follow the portrait model of using a popover for showing a list view even when in landscape (see iA Writer).
  3. If a list view is not needed but it’s helpful to keep navigation visible, consider putting the navigation in a sidebar (see PBS for iPad) or in the toolbar.

5. Think Different, Think iPad


As a concluding thought, some of the best iPad apps to date have looked at the larger iPad screen as a blank canvas, creating new and innovative user experiences. Apps that showcase fresh perspectives on what’s possible with one of Apple’s most “magical” products ever include:
  • Pennant (a 2011 Apple Design Award Winner)
  • Nursery Rhymes
  • Flipboard
  • The History of Jazz
  • Paper
  • and Magic Piano
These apps follow Apple’s slogan, “think different,” while still embracing human interface guidelines and community-established standards.
With the iPad already in classrooms, kitchens, automobiles, offices, and coffee shops, it’s an exciting time to be creating iPad applications. The only way for UX and design professionals to keep up with the ever-changing iPad landscape is to be as obsessive as consumers about trying the latest apps to see what works and what doesn’t work. At least for the time being, it’s the age of the iPad, so it’s time to truly think different.

Reference: http://on.mash.to/HYFWr2

Next iPhone to Be Made of ‘LiquidMetal’, Arrive in October [REPORT]


iPhone AppsApple’s next iPhone will be available in October, according to Gene Munster, analyst for Piper Jaffray. Munster also says the phone will have a redesigned body, and will run on 4G data networks such as LTE.
The analyst predicts the phone will be available in October based on a statement made yesterday by Qualcomm, which is currently having trouble meeting customer demand for its radio chips. Those chips would be used by Apple to connect the new iPhone to faster data networks.
Apple released an LTE version of its iPad on both AT&T and Verizon. It seems like almost a given that the company would choose to support the faster data network on its new iPhones as well.
Another report Thursday focused on what materials Apple will be using to build that redesigned body.Computerworld claims Apple will be using an exotic material known as LiquidMetal to create the phone. Apple spent $30 million acquiring the rights to use LiquidMetal in 2010.
Rumors have circulated before that it plans to use the alloy to build a phone, however, recent reports indicate that the company will make good on those rumors with the release of the iPhone 5.
LiquidMetal is a mix of several different metals, allowing the phone to be more durable while giving it a liquid-like exterior feel. Light like plastic but durable like aluminum, LiquidMetal would allow the phone to weigh less and have a thinner profile.
LiquidMetal announced it started shipping its first commercial parts in December of last year. “We are very excited about the use of amorphous alloy technology to deliver stronger, lighter, and more corrosion resistant parts to our customers in varying industries globally.” President and CEO Tom Steipp said in a press release.
“These initial shipments represent a significant milestone in our efforts to provide a new class of materials for our customers to consider when designing complex parts.”
What do you think Apple has planned with the iPhone 5? What features do you hope will be a part of the phone’s design? Would you buy a LiquidMetal phone? Let us know in the comments.

Reference: http://on.mash.to/IC4bYF

Thursday, April 19, 2012

Google+ trends: Apple iPad Mini rumors, Gmail outage


Yet another wave of Apple iPad rumors have hit the web. This time they claim that Apple will release a smaller iPad called the iPad Mini.
Space Shuttle Discovery DC Fly-OverThe tablet is rumored to be launching during the third quarter of 2012 to “counter attack” the onslaught of Windows 8 tablets due to arrive on the market around the same time. The device is said to be priced from between $249 to $299.

Millions of Gmail users were unable to get to their messages for about an hour on Tuesday due to a disruption at Google's free web-based email service.

Google’s web-based mail service Gmail was down for a short time on Tuesday, affecting millions of users around the globe. G+’ers are writing that it’s “Good to see Gmail is back up” and linking toarticles that explain how to access the service when it is down.

Photos of the space shuttle Discovery’s last flight are spreading across G+. Discovery flew over the Washington skyline mounted on top of a NASA 747 Shuttle Carrier Aircraft on its final flight before being retired to America’s National Air and Space Museum.

Plussers have started up the #ReleaseBruceWayne meme in response to claims that a user by the (real) name of Bruce Wayne -- a name most people associate with Batman’s secret identity -- was banned from G+ for trying to use what Google deemed to be a fake name. The meme has now grown beyond its initial cause and can be seen plastered on photos of Batman, cats and comics across the site.

If you thought you hadn’t seen enough cats for one day, the G+ #CutenessOverload trend will provide you with an ample helping of “squees.” There are also cute images of dogs, toddlers, kids, hedgehogs, and seals. 

Reference:  http://yhoo.it/J2p1Ab

Wednesday, April 18, 2012

Why Windows RT Is a Terrible Name


Microsoft just announced the names for its suite of Windows 8 products. In an attempt to simplify things, the company opted for just three major versions: the consumer-ready Windows 8, the more advanced and versatile Windows 8 Pro, and the tablet-friendly Windows RT.
Wait a sec, Windows what?
“RT” stands for runtime, according to Microsoft’s blog post explaining the naming scheme. Windows RT is the version of Windows that will run on devices powered by ARM-based chips — typically mobile devices like tablets (but not phones, since those run Windows Phone). It’s what we were previously calling Windows on ARM.
Why “runtime?” Windows Runtime (usually abbreviated WinRT) is technically Microsoft’s developer platform for Windows 8. The next version of Windows uses a brand-new interface, called Metro, that works with both touchscreens and mouse-and-keyboard setups. WinRT lets developers create apps only once, so they run on both regular PCs as well as ARM devices.
Why should you care about any of this? You shouldn’t — it’s all inside-baseball stuff of interest only to enthusiasts, engineers and developers. And that’s exactly why Windows RT is such a terrible choice for the name. The label is perplexing, insidery and underwhelming.
When Microsoft announced it was developing Windows — full-on Windows, with the desktop, Office and everything — for ARM devices, it was huge news and not just to industry wonks. It meant that Microsoft’s core software was going to be extended into entirely new categories of devices, for consumers, businesses and everything in between.
That’s a big deal, and an even bigger opportunity for Microsoft. It has a chance, with Windows 8 tablets and other ARM-based devices down the road, to extend its reach to new customers, to get people excited about its products — and maybe even make Windows sound cool. Let’s face it: A big part of the popularity of the iPad and other tablets is their sex appeal.
But instead of going for the touchdown, Microsoft punted. “Windows RT” is muted and forgettable name. It sounds like it was tacked on at the last second. Worse than that, it betrays the kind of engineer-first institutional thinking that’s often been an albatross for the company (remember Vista’s intrusive dialog boxes?).
As a counterexample, it’s instructive to look how Apple sorts out it mobile platform. Now, there are four products that run iOS: the iPhone, iPad, iPod touch and Apple TV. Among them, iOS comes in three distinct flavors: It runs differently on the iPhone/iPod Touch than on the iPad, and it’s a totally different animal on the Apple TV.
Yet somehow, Apple doesn’t caught up in figuring out what they’re going to call each and every version. It’s just “iOS” — if you really need to call it something, you can use the product name.
Certainly, Microsoft has never displayed the same “complete product experience” philosophy as Apple — a key ingredient in its previous success with Windows PCs. And even though Windows on ARM devices represents a partial adoption of the Apple approach, Microsoft still needs partners to make the hardware, so it needed to call ARM-based Windows something.
But instead of giving the exciting new crop of Windows products a decent name, Microsoft put developers first and just added on a confusing (to most) suffix. Maybe it didn’t have any good ideas or maybe its focus groups steered them away from other, more consumer-friendly names. But even a bad or stupid-sounding name would be better than a clinical abbreviation that inspires … nothing.
Microsoft could always rename it later, but the absence of “8″ in the name appears to indicate the new name will apply to all Windows on ARM devices going forward. We could be stuck with Windows RT for a long time.
As bad as the name is, Microsoft shouldn’t lose too much sleep over it. After all, names don’t matter that much in the end. Back in 2006, a lot of people snickered when Nintendo said it would call its next game console the Wii, but millions of sales later, Nintendo had the last laugh.
However, the Wii was a good product, and Windows RT products have yet to prove themselves. We should find out one way or the other this fall. At least if Windows tablets are successful, Microsoft can be sure nobody bought one simply because it sounded cool.
Reference: http://on.mash.to/HQfNI8